![]() ![]() The first Shock is a direct precursor to Deus Ex and it shows. System Shock 2 is easier to approach and looks nicer overall, but it's also highly derivative of the original. Don't expect a modern shooter or something like Deus Ex Human Revolution. But it's clunky and feels somewhat budget. System Shock is the classic one the most influential games of all time. SS2 being much more approachable is what made me consider doing it first, but I'd like to try getting into SS1 if I can. I've had both of them for a few months now and haven't felt committed enough to playing them until now. Well, I got the GOG version and it came with the avatars and wallpapers and stuff, and I like the artwork and story stuff of System Shock even though I haven't played the games yet. Not to mention that the story of the sequel does work even if you don't know what happened in the first game. SS2 is an infinitely more approachable game and feel like it aged better, it's a lot easier to pick up and play as the interface is far more intuitive. So, this is worth picking up if you never played Half-Life.I can't help but find weird that a person with a System Shock avatar is asking for tips on how to play System Shock.Īnyway, even with the enhanced version I couldn't get into SS1 at all, I feel like it's one of those games you needed to experience back in the time it came out to get the most out of it. ![]() ![]() Black Mesa also deviated from the original game by making subtle level design choices, giving a unique spin to it while not losing the Half-Life identity.įurthermore, the developers created one of the most hated sections of the original game, Zen, into something marvelous. And well, that resulted in Black Mesa.Īs mentioned above, Black Mesa is a source engine remake for the first Half-Life, adding every feature that the engine brings with itself. Crowbar Collective, a group of modders turned developers banded together to remake the first Half-Life. Unfortunately, the original Half-Life never got a Source engine treatment by Valve. While the second Half-Life and its episodes paved the way for features like realistic game physics, the first Half-Life gave us the gift called the GoldSRC engine. Half-Life by Valve changed gaming in a turbulent way. ![]()
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